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Firewatch pc
Firewatch pc






firewatch pc

This leads to wonderfully written dialogue between the game’s two main characters, bolstered by the fantastic voice performances-I would go so far as to say the best in a game, ever-by actors Rich Sommer and Cissy Jones.

#FIREWATCH PC SERIES#

There’s the gut-punch of the opening choices you make to set the stage, brilliantly presented as a series of simple text-based prompts that still manage to be emotionally powerful.

firewatch pc

I can’t recall a game that so quickly had me invested in the story and characters. It happened in the Mass Effect games-nothing excited me more than returning from a mission to find fresh dialogue options available-and it happened in Firewatch. Rarely does a game come along where I want to stand there simply listening to people talk, and almost never do I find myself wishing the characters in a game would talk even more than they already do. Can I hold a button down to skip a cutscene, or tap a space bar to get someone to shut the hell up? If so, I’m thrilled, and if not, I’m annoyed. And listening to someone talk via radio while I’m trying to enjoy myself is both an incredibly common feature of games and one of my biggest pet peeves. When forced to listen to NPCs rambling on with important information, I’ll jump around, climb on furniture, throw objects around-anything to pass the time besides simply standing in place. I managed to save the world in both Oblivion and Skyrim without ever letting an NPC complete an entire sentence.

firewatch pc

Chris Livingston: Typically, I’m not a great listener when I’m playing games.








Firewatch pc